MS3 InGame Characters.

Andrew Phelan 2010 4580 Triangles.

Andrew Phelan 2010 4572 Triangles.

Andrew Phelan 2010 4470 Triangles.

Andrew Phelan 2010 4432 Triangles.

Andrew Phelan 2010 3382 Triangles.

Andrew Phelan 2010 3680 Triangles.

Andrew Phelan 2010 4444 Triangles Unused in final game.

Andrew Phelan 2010 4484 Triangles Unused in final game.

Andrew Phelan I created the Punk on bike in foreground

Andrew Phelan I created the head for this character.

Andrew Phelan I created the Military NPC seen running here.

For
Evolution Studios and Sony Liverpool.
Description

The InGame assets created from the ZBrush models the textures are a mix of Polypaint transfare using XNormal and created from scratch in Photoshop . Each model took about 2 days for Remesh , UV , Lodding , Texturing and Skinning.